Due to various reasons. Watermark RPG shall be hibernating for a bit. Don't worry. We'll be back.
Just curious. Which four characters did you pick to go through Lemuria? Which one's your favorite? Any class you think is overpowered? Post your suggestions here. It'll help us improve the battle balance of the game and make it more fun in the future!
Stuck in Sorceria 2? Take a look at our work-in-progress FAQ section on the Sorceria 2 page. Or leave your questions in the comments.
If you should encounter any bugs or confusing issues during your journey in Sorceria 1: The Mad Doctor, please post them here. If it can be resolved immediately we will respond. If it can't be we will patch it up in our next update. Thanks for the feedback!
We are planning to migrate Sorceria 1 into the new Sorceria 2 engine sometime in the near future. The bad news is your current save files will not work in the new version. The goods news is that bugs in the first version will be fixed, and there will be new story elements, graphics, and features. So generally, you'll be getting a completely new game. That's two games for the price of one! So far no definite release date has been set, but we will post here when we are certain.
Thank you for your support! We are working hard to make great games for you!
The Watermark RPG Team
- No warning when opening treasure chests with full inventory
- Item duplication during armor equipment swap.
- Mimic max skills not saving.
- Infinite gold trick (not gonna tell you how to do it..., but it exists.).
- Skills can be accidentally unequipped in certain situations.
- Target item will be deleted if empty slot from party inventory is equipped onto character inventory.
- Battle backdrops not working correctly.
- Watermaze crashing report
- Inventory count incorrect when item dropped.
- General instability.
These shall be fixed in version 1.3.
- Revive potions not working correctly.
- Lost Caves crashing report
The Morph Limit
Some players may be confused by the Morph class's "Copy" ability. The Morph can copy up to 5 skills. After 5 skills, the morph's skill slots will be all filled and the next copied skill will always replace the FIRST skill in the Morph's inventory. Remember, you can rearrange your skill orders using the "Equip" function. Therefore, simply rearrange an undesirable skill into the top most skill slot (Copy, Mimic, and Shapeshift are excluded so they can be placed anywhere) and that skill will be replaced upon the next use of Copy. Meanwhile, your other 4 desirable skills will never be altered. So using "Equip", you can customize your Morph to have useful skills. Hope that was helpful!
Sorceria 1: The Mad Doctor has many puzzles for you to figure out. We think that the struggle to solve problems is what makes a RPG fun. However, if you are really stuck and don't mind spoilers. Feel free to post questions here.